package game;

import java.awt.Point;

public abstract class TileBehaviour 
{

	public int intReducao;
	private int indexImage;
	public boolean avancarTile;
	public Point size;
	public void setImage(int index){ this.indexImage = index;}
	public int getIndexImage(){	return indexImage; }
	public TileBehaviour(){}
	public void Update()
	{
		
	}
	public void advanceTile()
	{
		avancarTile = true;
	}
}
